Where is the Artifact of World in Metroid Prime Origins?
The Artifact of World is in Elder Chamber, Chozo Ruins. To get there you need Missile Expansion, Space Jump, Morph Ball, Morph Ball Bomb, Charge Beam, Varia Suit, Wave Beam, Boost Ball, Super Missile, Spider Ball, Ice Beam first (starting a new game).
| Room | Elder Chamber |
|---|---|
| Region | Chozo Ruins |
| Map position | Chozo Ruins map, cell 32, 5 |
| Source | Metroid Prime Origins 1.1 game file verified |
What you need first
Starting a new game from Landing Site, get these first, in this order, then go to Elder Chamber (128 rooms in all):
- Missile Expansion in Landing Site (0 rooms; needed for Artifact of World (Missile))
- Space Jump in Alcove (1 room; needed for Artifact of World (Space Jump Boots))
- Morph Ball in Ruined Shrine (10 rooms; needed for Artifact of World (Morph Ball))
- Morph Ball Bomb in Burn Dome (13 rooms; needed for Artifact of World (Morph Ball Bomb))
- Charge Beam in Watery Hall (7 rooms; needed for Wave Beam (Charge Beam))
- Varia Suit in Sunchamber (7 rooms; needed for Wave Beam (Varia Suit))
- Wave Beam in Chapel of the Elders (20 rooms; needed for Ice Beam (Wave Beam))
- Boost Ball in Phendrana Canyon (8 rooms; needed for Ice Beam (Boost Ball))
- Super Missile in Observatory (10 rooms; needed for Spider Ball (Super Missile))
- Spider Ball in Quarantine Cave (9 rooms; needed for Ice Beam (Spider Ball))
- Ice Beam in Antechamber (39 rooms; needed for Artifact of World (Ice Beam))
Last stretch
From Antechamber, door by door:
- Antechamber: go through the door to Reflecting Pool → Reflecting Pool (Ice Door; needs Ice Beam)
- Reflecting Pool: go through the door to Reflecting Pool Access → Reflecting Pool Access
- Reflecting Pool Access: go through the door to Hall of the Elders → Hall of the Elders
- Hall of the Elders: go through the door to Elder Chamber → Elder Chamber (Ice Door; needs Ice Beam)