Where is the Artifact of Wild in Metroid Prime Origins?
The Artifact of Wild is in Sunchamber, Chozo Ruins. To get there you need Missile Expansion, Space Jump, Morph Ball, Morph Ball Bomb first (starting a new game).
| Room | Sunchamber |
|---|---|
| Region | Chozo Ruins |
| Map position | Chozo Ruins map, cell 11, 5 |
| Source | player's 100% save (Samus A.NUT, 2026-10-24): the game recorded the pickup here verified |
What you need first
Starting a new game from Landing Site, get these first, in this order, then go to Sunchamber (34 rooms in all):
- Missile Expansion in Landing Site (0 rooms; needed for Artifact of Wild (Missile))
- Space Jump in Alcove (1 room; needed for Artifact of Wild (Space Jump Boots))
- Morph Ball in Ruined Shrine (10 rooms; needed for Artifact of Wild (Morph Ball))
- Morph Ball Bomb in Burn Dome (13 rooms; needed for Artifact of Wild (Morph Ball Bomb))
Last stretch
From Burn Dome, door by door:
- Burn Dome: go through the door to Burn Dome Access → Burn Dome Access
- Burn Dome Access: go through Morph Ball Door to Energy Core → Energy Core (Morph Ball Door; needs Morph Ball)
- Energy Core: go through the door to Energy Core Access → Energy Core Access
- Energy Core Access: go through the door to East Atrium → East Atrium
- East Atrium: go through the door to Gathering Hall → Gathering Hall
- Gathering Hall: go through the door to Gathering Hall Access → Gathering Hall Access
- Gathering Hall Access: go through the door to Arboretum → Arboretum (Missile Blast Shield; needs Missile)
- Arboretum: go through the door to Sunchamber Lobby → Sunchamber Lobby (Missile Blast Shield; needs Missile)
- Sunchamber Lobby: go through the door to Sunchamber Access → Sunchamber Access
- Sunchamber Access: go through the door to Sunchamber → Sunchamber