Save Station A – Phendrana Drifts
Save Station A is in Phendrana Drifts, with no items.
| Region | Phendrana Drifts |
|---|---|
| Map position | Phendrana Drifts map, cell 19, 11 matches the game map |
| Source | Room position from the game's code; size and doors from its data file |
Items
None.
Doors
- Normal Door → Ruined Courtyard confirmed
How to get here
Starting a new game from Landing Site, get these first, in this order, then go to Save Station A (71 rooms in all):
- Missile Expansion in Landing Site (0 rooms; needed for Save Station A (Missile))
- Space Jump in Alcove (1 room; needed for Save Station A (Space Jump Boots))
- Morph Ball in Ruined Shrine (10 rooms; needed for Save Station A (Morph Ball))
- Charge Beam in Watery Hall (10 rooms; needed for Save Station A (Charge Beam))
- Morph Ball Bomb in Burn Dome (7 rooms; needed for Save Station A (Morph Ball Bomb))
- Varia Suit in Sunchamber (10 rooms; needed for Save Station A (Varia Suit))
- Wave Beam in Chapel of the Elders (20 rooms; needed for Save Station A (Wave Beam))
- Boost Ball in Phendrana Canyon (8 rooms; needed for Save Station A (Boost Ball))