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Where is the Energy Tank in Hall of the Elders (Metroid Prime Origins)?

The Energy Tank is in Hall of the Elders, Chozo Ruins. To get there you need Missile Expansion, Space Jump, Morph Ball, Morph Ball Bomb, Charge Beam, Varia Suit, Wave Beam, Boost Ball, Super Missile, Spider Ball, Ice Beam first (starting a new game).

RoomHall of the Elders
RegionChozo Ruins
Map positionChozo Ruins map, cell 30, 2
SourceMetroid Prime Origins 1.1 game file verified
Plan the route from where you areOpen on the interactive map

What you need first

Starting a new game from Landing Site, get these first, in this order, then go to Hall of the Elders (127 rooms in all):

  1. Missile Expansion in Landing Site (0 rooms; needed for Energy Tank (Missile))
  2. Space Jump in Alcove (1 room; needed for Energy Tank (Space Jump Boots))
  3. Morph Ball in Ruined Shrine (10 rooms; needed for Energy Tank (Morph Ball))
  4. Morph Ball Bomb in Burn Dome (13 rooms; needed for Energy Tank (Morph Ball Bomb))
  5. Charge Beam in Watery Hall (7 rooms; needed for Wave Beam (Charge Beam))
  6. Varia Suit in Sunchamber (7 rooms; needed for Wave Beam (Varia Suit))
  7. Wave Beam in Chapel of the Elders (20 rooms; needed for Ice Beam (Wave Beam))
  8. Boost Ball in Phendrana Canyon (8 rooms; needed for Ice Beam (Boost Ball))
  9. Super Missile in Observatory (10 rooms; needed for Spider Ball (Super Missile))
  10. Spider Ball in Quarantine Cave (9 rooms; needed for Ice Beam (Spider Ball))
  11. Ice Beam in Antechamber (39 rooms; needed for Energy Tank (Ice Beam))

Last stretch

From Antechamber, door by door:

  1. Antechamber: go through the door to Reflecting Pool → Reflecting Pool (Ice Door; needs Ice Beam)
  2. Reflecting Pool: go through the door to Reflecting Pool Access → Reflecting Pool Access
  3. Reflecting Pool Access: go through the door to Hall of the Elders → Hall of the Elders

More Energy Tanks